Sunday, July 6, 2025
The Death and Return of Superman Game Reviews
Friday, February 14, 2025
[YouTube] Golden Axe
Released in late 1989 for the Sega Genesis, Golden Axe is a game I played over and over when I got it. It's rare that I try to be perfect at any game which is something I was attempting to do with Golden Axe when I was younger, though based on the scores I wrote in the manual, I never got through the game without dying a few times. Of course, I'm not as good at it anymore either, and in the video I'm using a gamepad rather than an arcade stick which is what I played with exclusively as a kid. The game itself isn't difficult but it's easy to make a mistake that will cost a life, whether it's falling off a ledge (rare) or getting cornered by multiple enemies, especially skeletons, that hack-and-slash the hero from the front and back at the same time. Also, being an arcade port, it's not a very long game and can be completed in 30 minutes or less. While Arcade is the primary mode, in the video I also play the much shorter Beginner mode and the Duel mode, where players can battle the computer in 12 rounds or challenge another player.
When the game ends it provides a score, strength rating, and letter grade. Based on what I wrote in the manual, my best score was 390.6 playing as Gilius Thunderhead and my highest strength rating was 118.3 as Ax Battler. I'm not sure how the scores are determined, though I believe the less magic you use to eliminate enemies, the higher your score will be. Since Gilius has the weakest magic and the strongest weapon with the best reach, it makes sense that players will get their highest scores playing as him. I'd noticed magic's impact on the score when I was recording the Beginner mode play through, as the less I used Tyris Flare's magic, the better my score. That stood out when I had what I thought to be a perfect run but ended up with a much lower score than my previous game in which I thought I played worse. In that perfect run I used the magic often simply because I wanted to show as many spells as I could for the video. Unfortunately, my Genesis started having issues as I finished up the recordings, otherwise I would have gone back through Arcade mode without using magic to see just how high I could score. This game was also a Sega CD pack-in title on the Sega Classics Arcade Collection disc and I own it but I can't test out the scoring there either. As I posted in 2019, my Sega CD also isn't functioning correctly and I don't know how to repair it.Monday, November 18, 2024
Mickey Mouse Game Reviews
Monday, July 1, 2024
Indiana Jones Game Reviews
Electronic Gaming Monthly & Sega Visions
Saturday, April 13, 2024
Behind the Screens: Taito (Electronic Gaming Monthly #19 - February 1991)
This is a four-page article that appeared in the pages of Electronic Gaming Monthly's (EGM) 19th issue published in February 1991. Although the header at the start of the article says "EGM Visits - Taito of America," most of the story is about Taito's business in Japan and its smart decisions throughout the '80s. One thing EGM appears to have wrong is the release year for Space Invaders. EGM states that it was released in 1979 and I believe it is referencing the Japanese release, but all sources, including Taito's corporate history page, have Space Invaders releasing in 1978.
This is the third Taito post on the blog with the first being the ads post (Taito of America) and the second being scans from a 1989 issue of Commodore Magazine about Taito's arcade to Commodore 64 ports. I should point out that the Facebook links on all the ads posts are broken because of a change Facebook must have made, sorry about that. The Google Photos links work and you can find the correct Facebook links under the "Game Ad Links" tab.
Saturday, March 16, 2024
X-Men Video Game Previews & Reviews
The scans include a GamePro "ProView" of The Uncanny X-Men (NES), a preview and review of X-Men (Genesis), a preview and review of X:Men: Mutant Apocalypse (SNES), a preview of X-Men 2: Clone Wars (Genesis), a review of X-Men: Children of the Atom (PlayStation), and reviews of the computer games X-Men and X-Men II: The Fall of the Mutants. For Electronic Gaming Monthly (EGM) reviews I place the review next to the writers that appear on the first page of the column to show who wrote each one. There is also editing on the reviews that appear across multiple pages and sometimes you'll see review scores and or screenshots for other games as well.