Sunday, July 6, 2025
The Death and Return of Superman Game Reviews
Friday, February 14, 2025
[YouTube] Golden Axe
Released in late 1989 for the Sega Genesis, Golden Axe is a game I played over and over when I got it. It's rare that I try to be perfect at any game which is something I was attempting to do with Golden Axe when I was younger, though based on the scores I wrote in the manual, I never got through the game without dying a few times. Of course, I'm not as good at it anymore either, and in the video I'm using a gamepad rather than an arcade stick which is what I played with exclusively as a kid. The game itself isn't difficult but it's easy to make a mistake that will cost a life, whether it's falling off a ledge (rare) or getting cornered by multiple enemies, especially skeletons, that hack-and-slash the hero from the front and back at the same time. Also, being an arcade port, it's not a very long game and can be completed in 30 minutes or less. While Arcade is the primary mode, in the video I also play the much shorter Beginner mode and the Duel mode, where players can battle the computer in 12 rounds or challenge another player.
When the game ends it provides a score, strength rating, and letter grade. Based on what I wrote in the manual, my best score was 390.6 playing as Gilius Thunderhead and my highest strength rating was 118.3 as Ax Battler. I'm not sure how the scores are determined, though I believe the less magic you use to eliminate enemies, the higher your score will be. Since Gilius has the weakest magic and the strongest weapon with the best reach, it makes sense that players will get their highest scores playing as him. I'd noticed magic's impact on the score when I was recording the Beginner mode play through, as the less I used Tyris Flare's magic, the better my score. That stood out when I had what I thought to be a perfect run but ended up with a much lower score than my previous game in which I thought I played worse. In that perfect run I used the magic often simply because I wanted to show as many spells as I could for the video. Unfortunately, my Genesis started having issues as I finished up the recordings, otherwise I would have gone back through Arcade mode without using magic to see just how high I could score. This game was also a Sega CD pack-in title on the Sega Classics Arcade Collection disc and I own it but I can't test out the scoring there either. As I posted in 2019, my Sega CD also isn't functioning correctly and I don't know how to repair it.Monday, November 18, 2024
Mickey Mouse Game Reviews
Saturday, March 16, 2024
X-Men Video Game Previews & Reviews
The scans include a GamePro "ProView" of The Uncanny X-Men (NES), a preview and review of X-Men (Genesis), a preview and review of X:Men: Mutant Apocalypse (SNES), a preview of X-Men 2: Clone Wars (Genesis), a review of X-Men: Children of the Atom (PlayStation), and reviews of the computer games X-Men and X-Men II: The Fall of the Mutants. For Electronic Gaming Monthly (EGM) reviews I place the review next to the writers that appear on the first page of the column to show who wrote each one. There is also editing on the reviews that appear across multiple pages and sometimes you'll see review scores and or screenshots for other games as well.
Saturday, August 26, 2023
German Game Magazines - October 2002
Getting back to the magazines, my father had a business trip to Germany in October 2002 and asked if I wanted anything so I said how about some video game magazines. He picked up Germany's version of GamePro and one simply titled PC Games. I do not know any German and hope I'm not posting any adult language here but I thought it would be fun to take a brief look at the two magazines anyway, though primarily just at some of the ads. The ads can vary completely from those found in the U.S. or they can be nearly identical. I did also scan a few pages from the review sections of each issue. When seeing the magazines in person one thing that is immediately apparent is that they are taller than U.S. magazines. Both are approximately 11.75" long and 8.25" wide while a U.S. issue of GamePro is 10.75" tall and 8.5" wide. The spines are very tight which did lead to the edge of some ads being blurred or cut off slightly.
PC Games
This magazine comes with a CD containing demos, videos, and even game patches. It doesn't put the review staff on one page, instead it has a small photo of the writer with the review. The reviews are also divided by genre with the genre page featuring a short interview and a top 10 chart. I only scanned two genre pages and one review here. You can probably assume from the ads (and the covers of both magazines) that first-person shooter and real-time strategy were among the two most popular types of PC games at the time. Aside from games, this magazine has a bunch of Internet service and hardware ads too. In both issues I did not scan every ad as I avoided M-rated games and some less interesting ones.