Starlog #72 - July 1983
Monday, May 4, 2026
Starlog's Mark Hamill Interviews (1982/83)
Starlog #72 - July 1983
Monday, September 9, 2024
Dreamcast 25th Anniversary
Five years ago I went all out on Dreamcast coverage for its 20th anniversary in the U.S. and now I don't have a lot leftover that I can post for its 25th anniversary. Of course, it originally launched in 1998 in Japan so today is, again, a U.S. launch anniversary as Sega's final game console debuted here on 9-9-99. I'm going to post a few random scans I didn't use in 2019 and I'll provide links to the 20th anniversary posts below as well.
From the June 2001 issue of Next Generation magazine is an article about the passing of Isao Okawa. He became president of Sega in 2000 and was the person who made the call to discontinue the Dreamcast, effectively turning Sega into a software-only company. Okawa-san actually wanted Sega to drop hardware before the Saturn launched and helped keep the company afloat using $500 million of his own money. The two other scans are interviews with Peter Moore (then Sega of America president) and Tetsuya Mizuguchi, producer of Space Channel 5 (plus Sega Rally Championship and later Rez).
Saturday, September 23, 2023
Tokyo Game Show 1998 (Next Generation - January 1999)
Here is a look at the Tokyo Game Show 25 years ago while Tokyo Game Show 2023 is currently in progress. The four-page article below is from the January 1999 issue of Next Generation magazine. While it was published in 1999, the show -- which took place twice a year back then -- actually happened in October 1998, a little more than a month before the Dreamcast's launch in Japan. It's no surprise then that Sega had the largest presence at the fall 1998 show and the Dreamcast coverage accounts for half of this article. A few things regarding what's mentioned in the story: Blue Stinger ended up being a dud, Geist Force was canceled, Sega Rally 2 was a hit, and PocketStation never left Japan. I've also included scans of this issue's "Big in Japan" column featuring the first Mario Party, a Goemon game, and an interview about the development of the original Silent Hill game.
Saturday, June 10, 2023
Yu Suzuki Interview (Next Generation - November 1995)
The first scan below is from the front of the issue and not part of the interview but it does provide some highlights of Mr. Suzuki's career.
Sunday, March 12, 2023
VG&CE: Alexey Pajitnov Interview and Game Reviews
A Tetris movie is going to be shown on Wednesday at the SXSW Film Festival and debut on Apple TV+ at the end of the month. It's actually more about Henk Rogers than Tetris creator Alexey Pajitnov. Rogers, who founded Japan-based Bullet-Proof Software in 1983, traveled to the Soviet Union in 1988 and helped bring Tetris to the world. However, this post is primarily about Mr. Pajitnov. It features an interview with Alexey Pajitnov from Video Games & Computer Entertainment (VG&CE) magazine, along with the magazine's reviews of Tengen's NES Tetris, and the computer versions of its follow-ups, Welltris and Faces. In the past I've played the original Tetris (Commodore 64) and Tetris Effect (PlayStation 4) on the blog's YouTube channel, and I also own the Game Boy version and have tried a variety of Tetris releases but I never did play Pajitnov's other puzzle games. I'll add a couple similar posts during the week, one with a brief article about Bullet-Proof Software from GamePro and I'll put all the Tetris and related game ads I have into one post. The Tetris review is from the July 1989 issue, Welltris is March 1990, and the interview and Faces review are from November 1990.
Wednesday, November 16, 2022
Shigeru Miyamoto Magazine Interviews (1992-2007)
The above photos were made available to the press by Nintendo from 2001-2003.
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